Every offensive starts at home.
Claim ore, protect your harvesters, expand the grid and turn a working economy into battlefield pressure.
Join command
An original real-time strategy game
Build the war machine. Hold the economy. Command four radically different factions across a continent that never stops fighting back.
Not a card battler wearing an RTS uniform. VOLTMARCH is about territory, production, positioning and the force you spent twenty minutes building finally breaking the line.
Claim ore, protect your harvesters, expand the grid and turn a working economy into battlefield pressure.
Formations, stances, veterancy, transport, naval landings and combined-arms control.
Tiered technology, faction powers and superweapons that redraw the final minutes of a battle.
Each faction has its own economy rhythm, silhouette language, roster and way of turning an opening into an ending.
Fast intelligence, surgical armor and technology designed to win the map before the enemy understands it.
Mass, armor and brutal industrial momentum. Build the machine, then make the battlefield move around it.
Solar warfare and geometry as a weapon: unusual lines, punishing zones and calculated escalation.
Nothing is wasted. Improvised war machines, recovered strength and victories assembled from the wreckage.
The war remembers
Four perspectives. Mission briefings, command transmissions, optional objectives and medals that track how cleanly you got the job done.
Priority transmission
Join the command list for release news, faction reveals and major playtest calls.